Wednesday, March 23, 2011

St. Paddy's Day-3/17/11-Adding Scenes

Creating scenes in a sequence helps game designers tell the "story" of their game through a narrative. How are you using visual storytelling through your sequence of scenes to help players learn about your topic? What are examples of games you played in the Playing to Learn topic that use storytelling to teach a concept well? How have other narrative games influenced your game?


I am using my artwork to help tell the story of my game. I hope that the art will enhance how the player plays the game and enjoys it. I actually do love art. I've drawn all my life, so if there is a chance the artwork I create will help tell the story of my game, that would be awesome to me. I'm using my visual effects to create a story because there will be no dialogue in my game. There haven't been many, if at all any games that I have seen that have used story telling. There hasn't been any game that helped influence my game.



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