Monday, May 9, 2011

5/9/11-Integrating Code

Has being a "producer" (of your wiki, blog and game) rather than just a "consumer" changed how you think about media? Why or why not? 
Comment on the blog of another Globaloria student in your Knowledge Community! 


Yes, I realize how hard it can be to create a video game now, and our games aren't even close to being as complex as the real games sold in stores. I have gained so much respect for the coders of video games everywhere, it's one of the hardest and most annoying things I've ever had to do. I've always had respect for the designers of video games but my respect has grown even more now.



Friday, May 6, 2011

5/6/11-Developmental Plan

What is the most difficult concept to teach for your topic? How are you finding tutorials and thinking about design to teach others this concept?


I don't really think teaching my topic is very difficult (knock on wood.) but if I had to pick one thing I would say it would have to be including the history of the art and the artist into my gameplay. I'm mainly just using the wiki site and using the tutorials on there to see how to do the stuff I need, I am also getting more experienced classmates to help me.





Wednesday, April 6, 2011

4/6/11-Adding Sound

How do you plan to use sound in your game? How will it help enhance the game play and learning experience of your game?


I plan to use sound for buttons and for my ostrich. I am planning to have the ostrich make noises at random moments in the game. I am also planning to have music playing in the background. It will enhance the game play so it won't be a boring silence the whole game. instead there is sounds and music playing making it (hopefully) not boring.



Adding Input I: Keyboard-4/6/11

Reflect on the class so far. Do you like working in flash? Why or why not?


This class has gone a lot smoother than Game Design I, and I've gotten a lot more done in this class. Plus, I'm having a lot more fun in this class and the people are better at helping me than in the last class. My experience in Flash has been so much better this time around than the last. I actually know what I am doing, which helps.